We are to introduce some work we’ve managed to complete during this week. Let’s have a look:
The ground strike spell makes Sterk dangerous to fight on the distance. When casting this, Sterk always has a chance to knock the enemy down.
We are constantly changing animations of Sterk’s actions, so they look more realistic. We think it greatly improves the gaming experience.
We also add new animations to existing creatures to create variety of in-game situations. For example, on the .gif above you can see the Sentinel reacting on a successful block.
That’s all for this week!
Thank you for your attention! 😉